Submarine

Weapons and combat

The main gun and its upgrades, torpedoes, PvP, and what you earn for a hit.

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Your sub carries two weapons: a main gun in the turret on Left click, and torpedoes on F.

The main gun

The gun fires a steady stream of rounds at whatever you aim at. Every ship starts with the AIR GUN gun. New guns are unlocked one after another: you buy the next gun in the line once you own the one before it, and the newest gun you own is the one fitted.

#GunDamageRounds/sDamage per secondRangeShip tierPrice
1Air gun12448320 studs1free
2Bolt cannon18472360 studs1600 cr
3Twin cannon206120380 studs11,800 cr
4Rail lance622.5155520 studs25,000 cr
5Flak battery464.5207440 studs29,000 cr
6Arc cutter704280480 studs316,000 cr

The ship tier caps which guns a ship can carry. The Otter is a tier-1 ship.

Fire control

Fire control raises the damage of every gun you own: +10% per level. A ship can take 5 levels per ship tier, so the Otter goes up to level 5. Guns and fire control belong to you, not to one ship: a new hull keeps them.

Fire control levels and prices
Fire control levelGun damagePrice of the next levelShip tier needed
1+0%150 cr1
2+10%450 cr1
3+20%870 cr1
4+30%1,380 cr1
5+40%1,970 cr1
6+50%2,640 cr2
7+60%3,370 cr2
8+70%4,180 cr2
9+80%5,050 cr2
10+90%5,970 cr2
11+100%6,960 cr3
12+110%7,990 cr3
13+120%9,090 cr3
14+130%10,230 cr3
15+140%—3

Torpedoes

The torpedo is the heavy weapon. It goes where you aim and turns a little toward your aim point on the way. It explodes next to its target and hurts everything inside the blast radius.

Damage260
Blast radius26 studs
Speed170 studs/s
Range900 studs
Reload2.2 s
Homing turn0.6 rad/s

A hit on a submarine can also damage a compartment, start a fire or breach the hull — see Crew and compartments.

Against leviathans

Both the gun and torpedoes hurt the Thresher and the Kraken. When their health runs low they swim away.

  • About 5 torpedo hits drive off a Thresher.
  • About 8 drive off a Kraken. If it is already holding your sub, 2 torpedo hits at point-blank range make it let go.

PvP

You can only switch PvP on or off in port, with the switch above the DIVE button. Your weapons hurt another player only when both of you have PvP on. While yours is off, other players cannot touch you.

Rewards

Hits and kills earn XP, credits and reputation. The higher your reputation, the bigger your credit bonus.

ForXPCreditsReputation
A torpedo hit1051
A kill1208015
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